Rooms
Center-fed room – A room whose entrypoint is situated in or closest to the center of the wall. This does not have to mean that both walls abreast to the door have to be of equal length. It usually means that the door opens into, reasonably, the center of the room.
Corner-fed room – A room whose entrypoint is situated on or closest to the corner of the wall, as opposed to the center of the wall.
Box-shaped room – A square-shaped room with four corners.
Linear room – A usually straight and elongated room. This may have easily visible corners within it. For example a hallway.
L-shaped room – A typically square-shaped room with elongated projection coming from it. This is seen in the the alphabetical “L” letter shape.
Heavy side of the room – From the entrypoint the heavy side is the biggest area of the room.
Weak side of the room – From the entrypoint the weak side is the smallest area of the room.
Corners
Hard corner – A corner that cannot be seen from the entrypoint. This may require you to physically enter the room to see into it. They may also be known as shallow, unseen, unknown corners.
Soft corner – A corner that can be seen from the entrypoint. They should be observed prior to or during entry. They may also be known as easy, deep, seen, known corners.
Primary corners – An expected corner one comes up against within the room entry. This includes the: Hard corner and Soft corner.
Secondary corners – A corner one comes across, ordinarily, post-entry. It may be unexpected and catch you off guard. This includes the: Follow-on hard corner.
The last part of the room that we shall cover for this part in the series is differentiating between the short wall and the long wall. Previously I told you that most rooms are not made equal, that is, among other things, that their walls differ in length.

This may not seem significant at first but there is something known as “running the long wall” or “running the short wall” depending on what wall you move along. You want to use these areas to your advantage. Distance is time and gaining distance from the entrypoint might bend the odds in your favour. In this case you might run the long wall. But that’s all to come in future editions, for now know there is a difference.
Walls
Short Wall – The shortest wall in the room, usually the one attached to and closest to the entrypoint of which the entry team can use.
Long Wall – The longest wall in the room, usually the one attached to and closest to the entrypoint of which the entry team can use.

Now that is it for the basic anatomy. We’re going to next learn how to use that anatomy and build on these concepts. Then we will explain obstacles that may be additional to the base anatomy.
There’s more you can learn about, don’t get me wrong. Window and windowless rooms, T-shaped and U-shaped rooms, opposing doors versus offset doors, open versus closed doors, strong versus weak side of the door, singular and successive rooms, open-top and closed-top areas, overhangs, primary versus secondary landings, balconies, switch-back versus quarter-back stairs, you name it. There’s far too much I could ramble on about that would be very scenario specific so let’s do with what we’ve got.
The stuff that really matters for room anatomy has been covered. Let’s use it. Understood? Comprehende?
Time to move on to Part 3.
Thanks for Rye for putting the pieces together !
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