Military video games have come a long, long way. Remember the counter-strike series of the early 2000s? It was one of the first (if not the first) tactical first-person shooter that allowed players a genuine warfare experience. 

You had a choice whether to play on the terrorists’ side or with the counter-terrorists. Each team had their distinct advantages and arsenal of weapons. It all boiled down to preference, mostly. And those who’ve played this game would attest to its sheer authenticity, at least by the standards of the turn of the century. 

Over the years, these military video games continued to evolve, and the realism became more pronounced. The graphics and gameplay became so lifelike that it made you wonder at one point, ‘Could this be good practice for marksmanship?’

It’s a valid question to ask if you think about it. Have you ever played Call of Duty on your preferred game console? Developers structured the gameplay and controllers to make you feel like your finger held the trigger, and a corresponding reaction appeared on the screen as you pulled. It’s both fantastic and bizarrely authentic. 

So could military video games make a good marksman? As always, we’re using some expert input, including one from our very own Brandon Webb. 

What Research Says About Military Video Games

There came a time when military video games were reliable enough to improve ‘real shooting accuracy.’ In 2012, researchers studied 151 college students who completed questionnaires gauging their aggression levels and their frame of mind towards firearms.